A little first step · Start with a $1 lesson

A little imagination.
A whole world
to create.

A creative club for kids who have stories to tell, characters to invent and a hundred “what ifs”.

All AI tools included.
No outside AI purchases needed.

No separate AI accounts. No extra AI subscriptions.

$1 lesson: one payment. No automatic subscription.
Membership renews monthly. Cancel anytime. Ages 7–13.

A delighted child creating beside a friendly purple dragon, with a character idea on her laptop
That “look what I made” feeling.
✦ Their ideas✦ Our built-in AI tools✦ Their proud little moments
An imagined scene of children creating beside a friendly robot and fox
Ideas get bigger when you try them.

A CLUB FOR THEIR “WHAT IF?”

Today, a character.
Next, a whole world.

Let them follow the idea that excites them. Make something, learn something, then discover what they want to try next.

  • A little guidance. Pip explains, demonstrates and pauses for their turn.
  • A lot of ownership. They choose the details and decide what to change.
  • Something to keep. Their portfolio grows with the things they make.
See what membership includes

FIND THE THING THAT LIGHTS THEM UP

A growing world
of things to make.

13 courses to start today.
More creative adventures on the way.

18 courses shown

Upcoming courses show their current roadmap. Planned courses have no confirmed release date.

A LITTLE TASTE OF WHAT THEY CAN DO

Big imagination.
One small first step.

Try a free creative activity together.
No account. No payment. Just curiosity.

IT STARTS WITH ONE LITTLE IDEA

Watch a little. Make a lot.
Have something to show.

01

“I have an idea!”

A short lesson gives their imagination a starting point.

02

“Let me try.”

Built-in tools turn the lesson into a chance to experiment.

03

“Come and look!”

Save the creation. Explore it together. Celebrate what they tried.

Made by CreatorKids

  • The Cat Who Hated MondaysThe Cat Who Hated MondaysMaya, age 8
  • Captain PickleCaptain PickleLeo, age 10
  • The Last Dragon EggThe Last Dragon EggEmma, age 9
  • A New PlanetA New PlanetNoah, age 11

LET THEIR CURIOSITY KEEP GOING

One spark.
Lots of next steps.

A first cartoon can lead to a comic, a book or a character for a whole new game.

Planned

Design a Game Character

A full character pack: turnaround, items, and box art

Planned

Write and Illustrate a Book

An illustrated short book, as a PDF you can have printed

Planned

Sticker Pack & Merch

A printable sticker sheet of their own designs

Planned

Voice & Sound Studio

A two-minute audio drama they wrote and voiced

WHAT THEY TAKE AWAY

Not just a cartoon.
Things they can actually do.

64 specific skills, each tied to the lesson that teaches it — and each one appears in your monthly note only once they have finished that lesson.

  • Inventing an original character
  • Describing an idea clearly enough to make it
  • Keeping a character consistent
  • Changing one thing at a time
  • Building a world around a character
  • Using light and time of day to set a mood
  • Spotting where a generated image breaks
  • Checking the boring parts of a picture
  • Recognising a copied voice
  • Agreeing a family password
  • Asking what is outside the picture
  • Asking “compared to what?”
  • Telling part of a story by leaving it out
  • Choosing how much time passes between two panels
  • Noticing what a picture makes you look at first
  • Aiming a reader's eye where you want it to go
  • Planning a whole page before drawing any of it
  • Using the size of a panel to control how long someone looks
  • Placing speech so it is read in the order it is spoken
  • Saying it in fewer words than you first wanted to
  • Turning a plan into a laid-out page
  • Building the most important panel first
  • Checking your own work as a stranger would read it
  • Letting the thing you made speak for itself
  • Knowing a model predicts rather than looks up
  • Testing a tool by running it twice
  • Testing a claim by running it more than once
  • Knowing that sometimes-right is what guessing looks like
  • Spotting the shape of an answer with nothing inside it
  • Asking where a specific-sounding fact came from
  • Noticing what a machine chose when you did not say
  • Asking for what you actually want
  • Designing a check you can mark yourself
  • Deciding what passing looks like before running it
  • Running a test the same way three times
  • Writing a verdict with a reason behind it
  • Judging evidence
  • Asking better questions
  • Changing your mind well
  • Making an argument
  • Asking when the money is needed before asking what it could become
  • Telling saving and investing apart
  • Telling a customer apart from an owner
  • Saying what an investment actually is, before saying what it might be worth
  • Telling owning apart from lending
  • Hearing the difference between a promise and a guarantee
  • Looking inside a thing before judging it
  • Refusing to treat a wrapper as a guarantee
  • Separating what something is worth from what you have received
  • Working out a gain or loss including payments
  • Naming which amount a percentage is being taken of
  • Telling your own contributions apart from actual growth
  • Asking what else could happen before deciding
  • Separating what you are willing to lose from what you can afford to lose
  • Asking what a set of investments all depend on
  • Saying what diversification does not do
  • Judging money by what it buys rather than by the number
  • Checking a bigger number against what it is being compared to
  • Finding the charge before comparing two offers
  • Working out what is left after a fee
  • Naming what a claim has left out
  • Slowing down when something is loud and in a hurry
  • Building a decision out of stated reasons
  • Checking whether your reasons still hold when the news is bad

THE WORRY WORTH NAMING

“Won’t AI just
make them lazy?”

It is the first thing most parents think, and it is fair. A child who types a question in and copies the answer out has learned nothing.

So every lesson stops partway through and hands over. Pip explains one idea, shows it once, then the video pauses and waits. Your child describes what they want, looks at what came back, decides it is not quite right, and changes one thing. That loop is the lesson — it is more thinking than watching, not less.

We teach the other half on purpose, too: Don’t Get Fooled is a whole course on where AI gets things wrong, how a generated picture gives itself away, and why a confident answer is not a correct one.

WORTH CHECKING ANYWHERE YOU BUY

Your child never signs
up for anything.

Most “AI for kids” courses are instructions for driving grown-up tools on a parent’s account. The big chatbots set their own minimum age at 13.

  • Nothing outside CreatorKids. Every AI tool runs on our servers, inside the lesson.
  • No accounts, no downloads. No sign-ups on adult services, and no card in a child’s hands.
  • Moderated, with a limit you can see. Every prompt is checked, and the monthly allowance is on your dashboard.
  • Private by default. Nothing they make leaves the platform unless you choose to share it.
How we handle your data →

ONE CLUB. SO MANY POSSIBILITIES.

Give their curiosity
a place to grow.

Membership for exploring. One-time options for a smaller start.

THE CREATORKIDS CLUB

Keep the ideas coming.

$19.99 / month

For families who want to explore the library as it grows.

  • Every released course, available now
  • New courses as they launch, while subscribed
  • AI tools included inside CreatorKids
  • A portfolio of their creations
  • A monthly note for parents
Renews monthly. Cancel anytime.
Course access continues through the paid period.

Or pay for the year — $149
Save 38% against $19.99 a month.

Renews yearly. Cancel anytime.

ONE PARTICULAR PASSION?

Own one course.

$9.99 once

Permanent access to one released course.

  • All lessons in that course
  • Its included creation tools
  • No subscription or renewal
Choose a courseAlready paid $1? Upgrade for $8.99.

A LITTLE FIRST STEP

Try one lesson.

$1 once

Get a feel for a course before choosing more.

  • First lesson of a released course
  • Yours to keep and rewatch
  • Credit toward that full course
Find their first lessonA purchase, not a subscription trial.
Nothing renews automatically.

13 courses available today. Future courses are included when released while you’re subscribed. Choose a course to own permanently, or explore all available courses with an active membership.

FOR THE PEOPLE CHEERING THEM ON

Big pride.
Small practical questions.

Do I have to buy other AI tools?

No outside AI purchase is needed for the included course tools. Children create inside CreatorKids, without separate AI accounts.

Is there a yearly price?

Yes. $149 for a year, which is 38% less than paying $19.99 a month. It includes the same thing: every released course, and new courses as they launch while it is active.

How does the membership work?

Membership is $19.99 per month and renews monthly until cancelled. It includes released courses and new courses as they launch while your membership is active.

Does the $1 lesson turn into a subscription?

No. It is a one-time lesson purchase. Membership is a separate choice. If you later buy that course, the $1 comes off the course price.

What happens if we cancel?

You retain membership course access through the period you paid for. Courses bought separately remain yours to revisit.

What can we start today?

Look for “Ready now” in the course library. Upcoming courses show their current status and are not available to start yet.

What ages is this for?

Courses are designed for ages 7–13, with the age range shown on each course. A parent sets up the account. Younger children may need help reading or getting started.

An imagined child and dragon creating together

YOU BRING THE CURIOSITY

We’ll bring a place
to create.

Explore the $19.99/month club

All included AI tools. One monthly membership.

Or take a little first step for $1

Our community includes parents who work at

  • Apple
  • The New York Times
  • Facebook
  • NVIDIA
  • TED
  • Google