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Don't Get Fooled

Ages 8–134 lessonsLearn at their pace

Help your child pause, check, and think for themselves.

Pictures, copied voices, and headlines can be convincing. Give your child a friendly introduction to checking what they see and hear before deciding what to believe.

Start with just $1. One lesson to keep. No automatic subscription.

Illustration for Don't Get Fooled
A little curiosity. A lot to talk about.
Everything for this course, in one place.

Videos, guided activities, and a place to think things through. No extra AI purchase.

SMALL STEPS. USEFUL DISCOVERIES.

What your child will explore

Look for missing information

Explore image clues, captions, and the context outside a picture.

Check a familiar voice

Learn why a voice alone is not proof, and agree on a family check with a grown-up.

Explain their decision

Use a simple method: the claim, the evidence, the source, and a reasoned verdict.

START WITH SOMETHING SMALL

Their first lesson

What The Machine Gets Wrong

Your child examines generated pictures, finds clues, and learns why a useful checking habit matters more than memorising a list of visual tricks.

They finish with

Three tells found by yourself, and a habit that outlives all of them

Explore the $1 starting option

GUIDANCE, WITH ROOM TO TRY

A lesson is more than a video.

Watch with Pip

A guided explanation introduces the idea and shows what to try.

Have a go

Explore examples, work through an activity, and explain their thinking.

Make it theirs

Keep their work and talk about what they discovered with you.

WHAT THEY WORK TOWARD

A checking habit you can practise together.

They judge five examples, explain their reasons, and learn that “I don’t know yet” can be a thoughtful answer. There is also a family-password activity to do with a trusted adult.

Three questions they will use for the rest of their life

TAKE A LOOK INSIDE

One clear step at a time.

4 lessons. Open any lesson below to see what they will do.

  1. 01What The Machine Gets WrongExamine generated images and learn why visual clues alone are not enough.

    The famous finger-count trick is already dead. Learn where to look instead.

    They finish with: Three tells found by yourself, and a habit that outlives all of them

  2. 02The Voice On The PhoneExplore copied voices and agree on a family check with a trusted adult.

    Fakes that move, voices that were copied, and the one-minute fix that beats both.

    They finish with: A family password, agreed out loud with a grown-up

  3. 03It's Real And It's Still A LieCompare headlines and captions that change the meaning of a true fact.

    Nothing is faked and it still lies to you. The most useful lesson of the four.

    They finish with: Three headlines about one true fact, sorted into honest and not

  4. 04Claim, Evidence, Source, VerdictUse evidence and sources to judge five cases and explain each verdict.

    The method real fact-checkers use, and permission to answer "I don't know yet".

    They finish with: Five cases judged, with a reason for each

See all 6 skills covered
  • Spotting where a generated image breaks
  • Checking the boring parts of a picture
  • Recognising a copied voice
  • Agreeing a family password
  • Asking what is outside the picture
  • Asking “compared to what?”

IS THIS THEIR NEXT ADVENTURE?

Made for ages 8–13.

For children beginning to explore information online, and families who want a calm way to talk about what can and cannot be trusted.

Start together, follow their curiosity, and give them time to try things out.

A FEW THINGS PARENTS ASK

Good questions. Clear answers.

How is this different from Spot the Fake?

This course introduces picture clues, copied voices, misleading captions, and a general fact-checking method. Spot the Fake focuses more closely on checking images, voices, and video, including tracing a clip and explaining how sure you are.

Do we need other AI tools or paid accounts?

No. This course’s videos and interactive activities are inside CreatorKids. You do not need to buy an AI tool or open an outside AI account.

What happens after the first lesson?

Your $1 buys Lesson 1 to keep and replay. Nothing renews automatically. If you choose the full course later, that payment is credited and the upgrade is $8.99.

Which purchase is right for our family?

Start with one lesson for $1, buy this whole course for $9.99, or choose library access for $19.99/month. The first two are one-time purchases. Membership renews monthly until you cancel.

Is there an annual membership?

Yes. The yearly option is $149/year for the same library access. You can compare it with the monthly option on the membership page. Membership access continues through your paid period if you cancel; separately purchased courses remain yours to revisit.

Does my child need to finish on a schedule?

No. Lessons are self-paced. Pause for an activity, replay an explanation, and come back when it suits your family. A course you buy outright is yours to keep; membership access lasts while subscribed.

What will we need, and should I help?

An internet connection and a browser. A laptop or tablet gives the activities more room. A parent handles the purchase; children can follow the guidance at their own pace, with a trusted adult nearby for questions. Some activities invite a family conversation.

Something else on your mind? Ask us.

THEIR NEXT “LOOK WHAT I DID” MOMENT

See where one lesson takes them.

Begin with $1, choose the whole course, or explore together with membership.

Choose how to start

First lesson: one payment. No automatic subscription.

Start with $1One lesson. No renewal.
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Don't Get Fooled — CreatorKids